// Learn cc.Class:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/class.html
//  - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/class.html
// Learn Attribute:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
//  - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
//  - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/life-cycle-callbacks.html

cc.Class({
    extends: cc.Component,

    properties: {
      
    },
    onLoad () {
       this.game = cc.find("Canvas").getComponent("game");
       this.size = cc.winSize;
       var width = this.size.width/10;
       this.node.width = this.node.height = width;
       this.node.opacity = 220;
    },
    start () { },
    itemClicked(event){
        this.game.itemBoxClicked(event.target);
    },
});
